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| Forward... to Adventure! by the RPGPundit Click on the image to purchase PDF from Precis Intermedia |
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| Forward... to Adventure! by the RPGPundit Click on the image to purchase in Print from Lulu |
Well, sure, you can, but really why would you? FtA! is the game for when you are tired of all that junk, and just want to go back down into the Gnomish mines, travel through the dangerous wilderlands in search of ruins, steal from shops, try eating a wraith corpse, and maybe, if you're really lucky, find Mjolnir.
Get to it, boys and girls, adventure lies ahead.
RPGPundit
The Official Forward... to Adventure! Q&A Thread |
A small sample pdf of the game |
The Forward... to Adventure! Character Sheet |
Forward... to Adventure! Optional Rules | |
Rule 1: The Close Damage Rule | If a combat round results in a close result, this means that the brawling was even enough for both sides to take some damage. If one side beat the other by less than 10 points, the winning side would take damage equal to 1/2 the damage they dealt to the losers. This optional rule would make combat more deadly to both sides, but it could make combat more advantageous in a situation where combat was being offset by pure numerical advantages) |